Author:
Rogers, Ryan.
Imprint:Lanham : Lexington Books, [2016]
Descriptionxvii, 153 pages ; 24 cm
Note:I: Overview: -- Three key elements of video games: rules, interactivity/feedback, and self-preservation -- II: The positive: -- Education -- Prosocial behaviors -- Mood management -- History -- Moral questions -- III: The negative : -- Violence -- Harassment -- Diversity issues -- Substance use -- Obesity/Depression -- Conclusion: Predictions and future trends.