Author:
Möller, Tomas, 1971-
Edition Statement:3rd ed.
Imprint:Wellesley, Mass. : A.K. Peters, c2008.
Descriptionxviii, 1027 p. : ill. (some col.) ; 24 cm.
Note:Introduction -- The graphics rendering pipeline -- The graphics processing unit -- Transforms -- Visual appearance -- Texturing -- Advanced shading -- Area and environmental lighting -- Global illumination -- Image-based effects -- Non-photorealistic rendering -- Polygonal techniques -- Curves and curved surfaces -- Acceleration algorithms -- Pipeline optimization -- Intersection test methods -- Collision detection -- Graphics hardware -- The future.
Bibliography Note:Includes bibliographical references (p. 921-1002) and index.