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Leader |
LDR
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cam a 00 |
Control # |
1
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hbl99058530 |
Control # Id |
3
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GCG |
Date |
5
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|
20190911110827.0 |
Fixed Data |
8
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101130s2011 nyu 001 0 eng |
LC Card |
10
|
|
$a 2010050679 |
ISBN |
20
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$a9781568989792 (alk. paper) |
Obsolete |
39
|
|
$a282658$cTLC |
Cat. Source |
40
|
|
$aDLC$cDLC$dGCG |
LC Call |
50
|
00 |
$aNC997$b.G674 2011 |
Dewey Class |
82
|
00 |
$a741.6$222 |
Title |
245
|
00 |
$aGraphic design thinking :$bbeyond brainstorming /$cedited by Ellen Lupton. |
Title:Varint |
246
|
30 |
$aBeyond brainstorming |
Edition |
250
|
|
$a1st ed. |
Imprint |
260
|
|
$aNew York :$bPrinceton Architectural Press ;$aBaltimore :$bMaryland Institute College of Art,$c2011. |
Phys Descrpt |
300
|
|
$a184 p. :$bill. (some col.) ;$c22 cm. |
Note:General |
500
|
|
$aIncludes index. |
Note:Content |
505
|
0 |
$gIntroduction --$gThe$tdesign process --$tHow to define problems --$tBrainstorming --$tMind mapping --$tInterviewing --$tFocus groups --$tVisual research --$tBrand matrix --$tBrand books --$tSite research --$tRefining the creative brief --$tHow to get ideas --$tVisual brain dumping --$tForced connections --$tAction verbs --$tEverything from everywhere --$tRhetorical figures --$tIcon, index, symbol --$tSandboxing --$tCo-design --$tVisual diary --$tLost in translation --$tConcept presentations --$tHow to create form --$tSprinting --$tAlternative grids --$tKit of parts --$tBrand languages -- $tMock-ups --$tPhysical thinking --$tTake the matter outside --$tUnconventional tools --$tRegurgitation --$tReconstruction --$tHow designers think --$tHow do you get in the mood? --$tHow do you create form? --$tHow do you edit? |
Subj:Topical |
650
|
0 |
$aGraphic arts$xTechnique. |
Subj:Topical |
650
|
0 |
$aCreative thinking. |
AE:Pers Name |
700
|
1 |
$aLupton, Ellen. |